silikonmmo.blogg.se

Fable the journey for xbox 360
Fable the journey for xbox 360










fable the journey for xbox 360

When approached by enemies, you’ll have the option of using both your left and right hand to unleash spells against enemies. While on foot you’ll encounter the majority of your combat situations as well, which sort of make up the crux of Fable: The Journey’s more interesting gameplay mechanics.

fable the journey for xbox 360

Unlike the steering on horseback, these movements are simple enough that the Kinect has no trouble interpreting your intent, and work just fine.

fable the journey for xbox 360

For the most part the game will move you forward of its own accord, but you’ll occasionally be tasked with dodging obstacles and dangers by tilting your body left or right. When not aboard Seren, you’ll tackle certain areas on foot. The game is never particularly difficult, both with these forced driving segments and just with the combat in general, so rarely are you in danger of actually dying or restarting, but the touchiness of the steering can be a bit aggravating nonetheless. But when you’re stuck doing nothing but steering, some frustration does set in. This is less troublesome when you’re not in one of the aforementioned events, as Seren tends to auto-pilot a bit while walking, so you don’t need to be as hands on. It’s hard to do much more than veer hard to the right or left, as opposed to making small turns. Steering can be a bit troublesome, as I found the left and right movements to be a little too touchy. Certain sequences will have you racing along a path in order to outrun a foe or other danger, which takes the control of speed away from you and instead forces you to steer around obstacles. Your horse, Seren, has a health meter, so you can’t push her too hard at the risk of running out of health, but for the most part she moves at a decent clip. While on your horse you’ll take direct control over the reins, using both hands to flick the reins to pick up speed, or lifting the reins to your chest to slow down, and over your head to stop completely. One has you riding horseback, traveling down dirt and stone roads from one destination to the next. The game isn’t entirely on rails, and offers up two different exploration styles.

fable the journey for xbox 360

Calibration is mildly time consuming though, usually running your through a two to three minute long process, but you won’t find yourself needing to calibrate all that often.Īnd really, when Fable: The Journey is working correctly I find it to be a pretty impressive Kinect experience. Like most Kinect titles, you might have to fiddle with your set-up a bit, the calibration for aiming your spells tends to go a little off the rails after an extended amount of time, but you can easily save at any point and jump into the calibration menu to adjust. And unlike the awful mess that was Steel Battalion, Fable: The Journey actually works, at least for the most part. Unlike most Kinect titles, Fable: The Journey is meant to be played sitting down. Along the way he meets a wandering seer named Theresa, which ties back into established Fable lore in an interesting way, and quickly uncovers a pair of magical gauntlets which give Gabriel the majority of his offensive capabilities throughout the game. After Gabriel gets separated from his traveling caravan, he’s forced on a detour that will forever change his life. In fact, the game continues to impress the more I play it, and while the core campaign is finished, I’m still intrigued enough by the game to revisit its arcade mode again and again.įable: The Journey puts you into the shoes of a young man named Gabriel, an unsuspecting hero type new to the Fable universe and lore. But having sat down to play the game (yes, sitting with a Kinect game), I’m more than willing to say that my initial impressions were way off base. However, when one comes around, it’s generally worth taking note of and that’s pretty much how I feel about Fable: The Journey.Ī lot of the videos and impressions I had seen about Fable: The Journey prior to launch didn’t do a whole lot to sell me on it. Outside of a couple experiences, Child of Eden and Rise of Nightmares respectively, I haven’t found much on the Kinect line-up that would convince your non-party game friends to rush out and buy the device. The Kinect, as an accessory with potential to cater to core audiences, has been pretty much a wash.












Fable the journey for xbox 360